Race: | Elven |
---|---|
Unit Class: | No Unit Class |
Requires: | Purchased from Slave Ring OR Captured after combat |
Starts With: | Elven |
Info: | 0 2 |
Cost: | N/A |
Upgrades To: | Lunatic |
Special: | Builds at 40% Workrate Can Build Farm Can Build Mine Can Build Road Can Build Quarry Can Build Camp Can Build Workshop Can Build Lumbermill Can Build Watermill Can Build Fort Can Build Winery Can Build Plantation Can Build Cottage Can Build Windmill Can Build Pasture Can Remove Jungle and Forest Can Sacrifice for 10 |
Replaces: | Slave |
A civilization with the Slavery civic will capture 25% of the units it defeats in combat and convert them into slave units. A slave acts like a worker, but builds at half the normal speed. Slaves can also be sacrificed to add a small amount of production to a city's current production.