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CIV4BuildInfos | CIV4CommandInfos | CIV4FormationInfos | CIV4PromotionInfos | CIV4SpecialUnitInfos | CIV4SpellInfos | CIV4UnitClassInfos | CIV4UnitInfos

BonusAffinity
Data Type: Elements
Allowed Values: Any Resource Identified in CIV4BonusInfos
Default Value: Field is not entered unless used
Function: Modifies a Unit's Combat Strength by an amount dictated in iAffinity based on number of Resources the Civ has access to
Examples of Use: Spectres gain 1 Strength for every Death Mana

Even though all examples in Fall from Heaven up to this point use Mana types as their Affinity Source, it is completely possible to use any resource as the target of Affinity. Thus Margalard or Gurid could quite readily be equipped with a Banana Affinity.

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